Image Metrics: Performance Driven Facial Animations (0)

Thursday, April 17, 2008 by , under ,


This is simply amazing. Santa Monica-based Image Metrics proposes an incredibly flexible -- so to speak -- kind of facial animation technology that captures an actor's live performance an translates it onto a digital actor's face - in real time.

You probably never heard about them, but these guys have been around for awhile. They boast an impressive client portfolio, featuring work for major video game companies (EA, Eidos, Rockstar and Capcom among others) and feature film-related companies (Sony Imageworks, The Mill production house). You can see their engine at work in the latest Rockstar Grand Theft Auto IV game.


Check out Image Metrics's web site.



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Ford Ka Gets Big, Furry Love (0)

Saturday, April 12, 2008 by , under , ,

I salute you, JWT Argentina and production house Gizmo, for coming up with these ingenious and very furry concepts for Ford Ka.

(Amigos, yo gusto mucho todos esos TV spots. Muchas gracias a elmaaltshift blog).







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Here's a scrumptious video contrrraption devised by machiavelicious studios Three Legged Legs (one of my fave post-production houses) and brrrilliant agency 72andsunny for Microsoft's Zune. It features zombie puppets and breakdance, which is a damn good thing in my book.

You can check out an exclusive behind-the-scenes featurette at Zune Arts.



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